Patch Post Results


My most sincere thanks to everyone who played and commented during the Jam, every comment and feedback meant a lot to me.

I wanted to wait until the end of the gamejam voting time, so here we are a few day after.

Gameplay improvement:

  • The game wasn't supposed to be THAT hard, now it's a bit easier
  • Added some in-game instruction to guide the player through the level and mechanics
  • The gameplay should be overall smoother

Bug fixes:

  • Browser version now works as the desktop version (just a little bit slower)
  • The "Go" button now is enabled/disabled correctly
  • Fixed a bug where clicking "I want to change something" caused the game to crash

Other changes:

  • Resource handling improvements
  • Audio handling improvements
  • Scene transition improvements

Files

OutOfReachHtml.zip Play in browser
Dec 23, 2020
OutOfReach - Windows 114 MB
Dec 23, 2020
OutOfReach - Mac 90 MB
Dec 23, 2020

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Comments

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Nice changes! Would you consider adding a Linux build too? It should work out of the box™.

Sure! I've never done it but I think Godot can handle it quite fine